Penggunaan Library
Code main
import java.io.IOException;
import java.util.Random;
import java.util.Scanner;
public class main
{
private static Scanner scanner;
public static void main(String[]args) throws IOException
{
int ulang = 5;
int start = 1;
System.out.println("Selamat datang di game tebak kartu");
System.out.println("Dimana 0 = Tidak ada kartu ,1 = A , 11 = J , 12= Q , 13= K ");
System.out.println("Dan kamu punya 5 kesempatan untuk menukar kartu");
System.out.println("Selamat Bermain!!");
Bukan_main [] playerCom = new Bukan_main[2];
Bukan_main [] player1 = new Bukan_main[2];
System.out.println("Lawan Mengambil kartu");
untuk_delay(playerCom);
System.out.println("Kamu Mengambil Kartu");
untuk_delay(player1);
System.out.println("Lawan Mengambil kartu");
untuk_delay(playerCom);
System.out.println("Kamu Mengambil Kartu");
untuk_delay(player1);
Random tandRandom = new Random();
player1[0].kartunya();
player1[1].kartunya();
playerCom[0].kartunya();
playerCom[1].kartunya();
while(start>0)
{
while (true) {
System.out.println("Kartumu: ");
player1[0].currentKartu();
player1[1].currentKartu();
boolean choose = tandRandom.nextBoolean();
int kartuke = tandRandom.nextInt(1);
System.out.println();
System.out.println("Kartu Yang Ingin di ubah...(1/2/0 untuk Cukup)");
ulang--;
if(ulang == 0) {
finish(playerCom, player1);
break;
}
scanner = new Scanner(System.in);
int temp = scanner.nextInt();
if(temp != 0) {
player1[temp-1].kartunya();
if(choose == true) {
playerCom[kartuke].kartunya();
}
}else {
finish(playerCom, player1);
break;
}
}
System.out.println("Mau Main Lagi...?");
System.out.println(" 1 untuk Ya");
System.out.println(" 0 untuk Tidak");
scanner = new Scanner(System.in);
int lagi = scanner.nextInt();
if (lagi ==1)
{
start++;
player1[0].kartunya();
player1[1].kartunya();
}
else
{
start=0;
}
}
}
static void untuk_delay(Bukan_main [] player) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
for (int i = 0; i < player.length; i++) {
player[i] = new Bukan_main();
}
}
static void finish(Bukan_main[] playerCom, Bukan_main[] player1) {
int jumlah_kartu1=0, jumlah_kartu2=0;
System.out.println("Punyamu:");
for (int i = 0; i < playerCom.length; i++) {
player1[i].currentKartu();
jumlah_kartu1 += player1[i].getAngka();
}
System.out.println("Punya Komputer:");
for (int i = 0; i < playerCom.length; i++) {
playerCom[i].currentKartu();
jumlah_kartu2 += playerCom[i].getAngka();
}
System.out.println("Hasil Akhirnya: ");
System.out.println("Punyamu: " + "Jumlah angka: " + jumlah_kartu1 );
System.out.println("Punya Komputer: " + "Jumlah angka: " + jumlah_kartu2 );
if((jumlah_kartu1) < (jumlah_kartu2))
{
System.out.println("Maaf, Kamu kalah");
}else if((jumlah_kartu1) == (jumlah_kartu2))
{
System.out.println("Skor Imbang");
}else
{
System.out.println("Selamat, Kamu menang!!!");
}
}
}
Code Bukan_main
import java.util.Random;
public class Bukan_main{
private int panjang;
private int lebar;
private static String attribute[] = {"Keriting", "Diamond", "Hati", "Sekop"};
private int x;
private String stateBungaString;
void kartunya() {
x = setNomor();
stateBungaString = attribute[setAttribute()];
}
void currentKartu() {
System.out.print(" " + x + " ");
System.out.println(stateBungaString);
}
int getAngka() {
return x;
}
private int setNomor() {
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(13);
return randomInt;
}
private int setAttribute() {
Random randomGenerator = new Random();
int randomInt2 = randomGenerator.nextInt(4);
return randomInt2;
}
}
Hasil Compile
Code main
import java.io.IOException;
import java.util.Random;
import java.util.Scanner;
public class main
{
private static Scanner scanner;
public static void main(String[]args) throws IOException
{
int ulang = 5;
int start = 1;
System.out.println("Selamat datang di game tebak kartu");
System.out.println("Dimana 0 = Tidak ada kartu ,1 = A , 11 = J , 12= Q , 13= K ");
System.out.println("Dan kamu punya 5 kesempatan untuk menukar kartu");
System.out.println("Selamat Bermain!!");
Bukan_main [] playerCom = new Bukan_main[2];
Bukan_main [] player1 = new Bukan_main[2];
System.out.println("Lawan Mengambil kartu");
untuk_delay(playerCom);
System.out.println("Kamu Mengambil Kartu");
untuk_delay(player1);
System.out.println("Lawan Mengambil kartu");
untuk_delay(playerCom);
System.out.println("Kamu Mengambil Kartu");
untuk_delay(player1);
Random tandRandom = new Random();
player1[0].kartunya();
player1[1].kartunya();
playerCom[0].kartunya();
playerCom[1].kartunya();
while(start>0)
{
while (true) {
System.out.println("Kartumu: ");
player1[0].currentKartu();
player1[1].currentKartu();
boolean choose = tandRandom.nextBoolean();
int kartuke = tandRandom.nextInt(1);
System.out.println();
System.out.println("Kartu Yang Ingin di ubah...(1/2/0 untuk Cukup)");
ulang--;
if(ulang == 0) {
finish(playerCom, player1);
break;
}
scanner = new Scanner(System.in);
int temp = scanner.nextInt();
if(temp != 0) {
player1[temp-1].kartunya();
if(choose == true) {
playerCom[kartuke].kartunya();
}
}else {
finish(playerCom, player1);
break;
}
}
System.out.println("Mau Main Lagi...?");
System.out.println(" 1 untuk Ya");
System.out.println(" 0 untuk Tidak");
scanner = new Scanner(System.in);
int lagi = scanner.nextInt();
if (lagi ==1)
{
start++;
player1[0].kartunya();
player1[1].kartunya();
}
else
{
start=0;
}
}
}
static void untuk_delay(Bukan_main [] player) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
for (int i = 0; i < player.length; i++) {
player[i] = new Bukan_main();
}
}
static void finish(Bukan_main[] playerCom, Bukan_main[] player1) {
int jumlah_kartu1=0, jumlah_kartu2=0;
System.out.println("Punyamu:");
for (int i = 0; i < playerCom.length; i++) {
player1[i].currentKartu();
jumlah_kartu1 += player1[i].getAngka();
}
System.out.println("Punya Komputer:");
for (int i = 0; i < playerCom.length; i++) {
playerCom[i].currentKartu();
jumlah_kartu2 += playerCom[i].getAngka();
}
System.out.println("Hasil Akhirnya: ");
System.out.println("Punyamu: " + "Jumlah angka: " + jumlah_kartu1 );
System.out.println("Punya Komputer: " + "Jumlah angka: " + jumlah_kartu2 );
if((jumlah_kartu1) < (jumlah_kartu2))
{
System.out.println("Maaf, Kamu kalah");
}else if((jumlah_kartu1) == (jumlah_kartu2))
{
System.out.println("Skor Imbang");
}else
{
System.out.println("Selamat, Kamu menang!!!");
}
}
}
Code Bukan_main
import java.util.Random;
public class Bukan_main{
private int panjang;
private int lebar;
private static String attribute[] = {"Keriting", "Diamond", "Hati", "Sekop"};
private int x;
private String stateBungaString;
void kartunya() {
x = setNomor();
stateBungaString = attribute[setAttribute()];
}
void currentKartu() {
System.out.print(" " + x + " ");
System.out.println(stateBungaString);
}
int getAngka() {
return x;
}
private int setNomor() {
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(13);
return randomInt;
}
private int setAttribute() {
Random randomGenerator = new Random();
int randomInt2 = randomGenerator.nextInt(4);
return randomInt2;
}
}
Hasil Compile
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